Environment and comfort needs: Replaced by moodlets.
Flower beds that require watering and bushes that require trimming.
Aliens, alien abduction, and alien pregnancy: Returns in The Sims 3: Seasons.
Memories: Returns in The Sims 3: Generations.
Visible retail stores: Reappears as market, consignment store, and gallery shop.
Private school: Reappears as Boarding school in The Sims 3: Generations.
Underwear: Underwear clothing style is part of pajamas.
Aspiration: Replaced with lifetime happiness.
These game features were found in The Sims 2 base game but not in The Sims 3.
Activity table : Toddlers no longer gain skill from using it.
#Sims 3 vs sims 4 portable#
Guitar : As many games and expansions featured a fixed electric guitar, The Sims 3 has a portable acoustic guitar with a designated guitar skill.
Mobile phones : Each Sim that is a child and older now has a mobile phone fixed in their inventory.
Jogging : Now in the open environment, instead of off-screen.
#Sims 3 vs sims 4 Patch#
Beaches : Ability for Sims to swim in the open sea reappears in patch 1.42, equivalent to The Sims 3: Seasons.
Inventory : Each Sim has personal inventory and a family inventory.
Young adult : Part of the regular life state now.
Many features introduced in The Sims 2 expansions appear in The Sims 3 base game, to some extent. The Sims 2 expansion features in The Sims 3 base game
Controllable pets (possible through cheats in The Sims 2: Pets).
Basement tool ( basements were made by using foundations and as part of feature in The Sims 2: Nightlife).
All Sims, including townies and NPCs, age as the game progresses.
Ability to turn off aging (possible through cheats in The Sims 2).
Independent footwear (was attached to legwear in The Sims 2).
Completely customizable hair color, the possibility to have separate hair root, base, highlight, and tip colors.
#Sims 3 vs sims 4 skin#
Continuous body shapes (muscular/obese) and skin colors.
Story progression - non-active households evolve during gameplay (can be turned on or off).
In The Sims 3, Sims can do almost everything regardless of where they are. To avoid exploitation of this, Sims weren't able to learn skills or sleep on community lots.
Universal clock synchronized in all lots-in The Sims 2, time was frozen on the home lot as long as Sims visited community lots.
These features in The Sims 3 base game have not existed in any game in The Sims series before:
2 The Sims 2 expansion features in The Sims 3 base game.